Beta
These docs cover RhinoArtisan 7.0, which is still in beta. The contents are provisional: features and pages can still be added, changed or removed before the final release.
Rendering
Sync
A model that has been through a real design process accumulates material clutter — colors that don’t match between viewport and render, near-duplicate materials, objects carrying their own material when the layer should decide. The Sync group is the housekeeping crew:
Set Render ColorPick objects, pick a color — the material color is set directly from a color picker, no panel digging.
Match Identical MaterialCopy one object's full material — color, gloss, transparency, every map — onto the objects you select.
Synchronize Render ColorMake the material color match the display color, so the render looks like the viewport you approved.
Set Material Source: LayerSelected objects take their material from their layer again — the reset for per-object material chaos.
Merge IdenticalFind materials with identical settings, keep one, delete the rest — assignments update themselves.