Rendering
Advanced
These five effects add geometry at render time only: the model stays exactly as you built it, and the renderer dresses it up on the way to the image. That makes them free experiments — heavy-looking detail with no real polygons to manage, toggled on and off per object.
Curve PipingRenders a curve as a pipe, a wire or a milgrain line, no solid.
SofteningRounds hard edges in the render, with no fillet modelled.
ShutliningRenders grooves along curves: panel lines, seams, outlines.
ThicknessGives a surface render-time thickness so it looks solid.
DisplacementA texture pushes the surface into render-time relief.